Friday, 8 May 2015

Lesson 2 > 1 > Introduction to 3D in AutoCAD

AutoCAD 3D

The 3D feature of the AutoCAD makes it unique from other CAD Software. When we go for the 3D modelling in AutoCAD it generates the 3rd axis which is called as "Z". In the previous tutorials we have created the 2D drawings and now we will go further for creating a 3D model. The main advantage behind creating a 3D model is you don't need to create a Section, Plan or elevation separately. With  one model you get all of this. Now we will try to enter in the amazing world of 3D modelling.

AutoCAD 3D Terms

Before entering the amazing world of 3D be sure you are totally aware about the basic commands of 2D. If you have any doubt with them then i will suggest you to take a look back.
Term Explanation
2-D
A concept of displaying real-world objects on a flat surface showing only height and width. This system uses only the X and Y axes.
3-D
A way of displaying real-world object in a more natural way by adding depth to the height and width. This system uses the X Y and Z axes.
Boolean operations
Commands that allow you to add, subtract or intersect solid objects in AutoCAD.
Complex surface
Generally a curved surface. Examples: car fender, landscape contour.
Elevation
The difference between an object being at zero on the Z-axis and the height that it is above zero.
Extrude The extrude command raises the shape of a 2D outline into a 3D solid. For example, a circle would be extruded into a cylinder.
Face
The simplest true 3-D surface.
Facet
A three or four sided polygon that represents a piece (or section) of a 3-D surface.
Hidden line removal
A way of hiding lines that would not be visible if you were viewing the actual object you have drawn in AutoCAD. (Command: HIDE)
Isometric Drawing
A simple way of achieving a '3-D' appearance using 2-D drawing methods.
Plan View
Also known as the top view, a plan view looks directly down the WCS Z-axis to the X-Y axis.
Primitive
A basic solid building block. Examples would be boxes, cones, cylinders.
Region
A 2-D area consisting of lines, arcs, etc.
Rendering
A complex way of adding photo-realistic qualities to a 3-D model you have created.
Shading
A quick way of adding color to a 3-D object you have drawn. (Command: SHADE)
Solid Model
A 3-D model creating using solid 'building blocks'. This is the most accurate way of representing real-world objects in CAD.
Surface Model
A 3-D model defined by surfaces. The surface consists of polygons. (See facets.)
Thickness
A property of lines and other objects that gives them a 3-D like appearance.
UCS
The user co-ordinate system. This is defined by the person drawing to have easier access to portions of a 3-D model.
View
A particular view of the object you have created.
Viewport
A window into your drawing showing a particular view. You can have several viewports on your screen. Different from the viewports used in plotting.
Wire-frame Model
A 3-D shape that is defined by lines and curves. A skeletal representation. Hidden line removal is not possible with this model.
Z-Axis
The third axis that defines the depth.

Abhishek Bagul

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